Mudanças entre as edições de "Scc-250(cristina)"
De CoteiaWiki
Linha 10: | Linha 10: | ||
Assistente PAE: Erick Gomes Nieto<br> | Assistente PAE: Erick Gomes Nieto<br> | ||
+ | Aulas terças e sextas-feiras, 10:10-11:50h, sala 5-103<br> | ||
− | + | ||
+ | === <font color = "blue"> Links Interessantes </font>=== | ||
+ | |||
+ | * OpenGL | ||
+ | * Nehe [http://nehe.gamedev.net/] | ||
+ | * Material Isabel Manssour [http://www.inf.pucrs.br/~manssour/OpenGL/] | ||
+ | * Nate Robins [http://www.xmission.com/~nate/index.html] | ||
+ | * Frustum culling - acelera o rendering [http://www.lighthouse3d.com/opengl/viewfrustum/] | ||
+ | * Frustum culling - acelera o rendering [http://www.crownandcutlass.com/features/technicaldetails/frustum.html] | ||
+ | |||
+ | * Softwares para Rendering 3D | ||
+ | * Ray-Tracing PovRay [http://www.povray.org/] | ||
+ | * Terrain Modeler | ||
+ | * Terragen [http://www.planetside.co.uk/] | ||
+ | * Bryce 6 [http://www.daz3d.com/i.x/software/bryce] | ||
+ | * Vue d'Esprit 8 [http://www.e-onsoftware.com/] | ||
+ | * Tutorial ray tracing [http://www.codermind.com/articles/Raytracer-in-C++-Introduction-What-is-ray-tracing.html] | ||
+ | |||
+ | * Softwares para modelagem 3D | ||
+ | * Blender (Open Source) [http://www.blender.org/] | ||
+ | * Caligari TrueSpace 7.6 [http://www.caligari.com/] | ||
+ | |||
+ | * Modelos 3D | ||
+ | * Turbo Squid 3D models [http://www.turbosquid.com] | ||
+ | * Inria 3D models [http://www-roc.inria.fr/gamma/gamma/download/download.php] | ||
+ | * Sweet Home 3D [http://www.sweethome3d.eu/index.jsp] | ||
+ | * 3D model free [http://www.3dmodelfree.com/] | ||
+ | * Wings 3D - conversor de modelos [http://www.wings3d.com/] | ||
+ | * Free 3D models [http://gfx-3d-model.blogspot.com/2008_06_01_archive.html] |
Edição das 13h10min de 1 de agosto de 2011
Universidade de São Paulo
Instituto de Ciências Matemáticas e de Computação
SCC0250 - Computação Gráfica
Prof. M. Cristina
Assistente PAE: Erick Gomes Nieto
Aulas terças e sextas-feiras, 10:10-11:50h, sala 5-103
Links Interessantes
- OpenGL
* Nehe [1] * Material Isabel Manssour [2] * Nate Robins [3] * Frustum culling - acelera o rendering [4] * Frustum culling - acelera o rendering [5]
- Softwares para Rendering 3D
* Ray-Tracing PovRay [6] * Terrain Modeler * Terragen [7] * Bryce 6 [8] * Vue d'Esprit 8 [9] * Tutorial ray tracing [10]
- Softwares para modelagem 3D
* Blender (Open Source) [11] * Caligari TrueSpace 7.6 [12]
- Modelos 3D
* Turbo Squid 3D models [13] * Inria 3D models [14] * Sweet Home 3D [15] * 3D model free [16] * Wings 3D - conversor de modelos [17] * Free 3D models [18]